Post-Launch Update: MVP Feedback & v0.5.1 Hotfix Plan


Post-Launch Update: MVP Feedback & v0.5.2 Hotfix Plan

Wow! What an incredible first day. Thank you so much to everyone who has played, downloaded, and shared their thoughts on the MVP of Anime Biz Magnate. The feedback you've provided is exactly what's needed to move the project forward.

I've read through every comment and have categorized the feedback into two groups: immediate bugs that need fixing, and larger ideas that will help shape our development roadmap.

Part 1: The v0.5.2 Hotfix Plan

My immediate priority is to fix the bugs and clarity issues you've found. I will be working on a v0.5.2 hotfix patch to address the following:

  • Bug: Staff Details Not Working Correctly
    • Issue: The "Staff Details" button sometimes shows incorrect information or doesn't hide the details when clicked again.
    • Fix: This is a bug. I will refactor the button to be a reliable toggle (click to show, click again to hide) and ensure the staff list is always displayed correctly.
  • Clarity: Manga Rating & Floating Point Errors
    • Issue: Ratings over 100% are confusing, and numbers like 100.000000001% look unprofessional.
    • Fix: This is a great point. I will change the display. Any manga with a rating multiplier over 1.0 will now get a "🔥 Trending" sticker next to its title. All rating numbers will be rounded to a clean format.
  • Clarity: "Apply to All" Button
    • Issue: It's not clear what this button does until you click it.
    • Fix: I will add a tooltip. When you hover over the button, it will now display text that reads: "Applies the runtime and quality settings from Episode 1 to all other episodes."
  • Bug: Marketing Hype Display
    • Issue: The hype score in the marketing screen is displaying incorrectly (e.g., "x/100/100").
    • Fix: This is a simple display bug. I will correct the text formatting immediately.
  • Clarity: Chapter Count Display
    • Issue: The adapted/total chapter count is confusing when a manga is still ongoing.
    • Fix: I will update the UI in the planning screen to be much clearer. It will now explicitly state X chapters available for adaptation so you know exactly what you have to work with.
  • Bug: Year Counter
    • Issue: The game shows "Year 0" which is confusing.
    • Fix: This is a calculation error. The game will now correctly start in "Week 1" and only show the year format (e.g., "1Y 1W") after the first 52 weeks have passed.

Part 2: Your Ideas & The Future Roadmap

The initial impressions have been fantastic and align perfectly with the long-term vision for the game. It's incredibly validating to see that you want more of what's already planned! Here’s how your ideas fit into our existing roadmap:

  • "More staff roles"
    • Our Plan: This is a fantastic idea for adding depth. This level of detail is planned for the v0.9 Living World Update, where we will overhaul the Staff system with more stats and roles.
  • "More modular anime design"
    • Our Plan: Absolutely! The ability to research and unlock new "Art Styles" and "Genre Tones" is a core part of the planned v0.8 Innovation & Content Update.
  • "Manga licensing should depend on reputation."
    • Our Plan: You've read our minds! This is a key feature of the upcoming v0.7 Business Operations Update. Soon, you won't be able to just buy the rights to the biggest manga; you'll have to earn the reputation to be considered.
  • "I need stats! Graphs, finances, etc."
    • Our Plan: Every great tycoon game needs great data. A dedicated "Financials" screen with graphs and detailed reports is part of the plan for the v1.0 Final Cut polish phase.
  • "I hope you plan on adding work on multiple projects at once."
    • Our Plan: Yes! The first step is re-introducing freelance "Contracts" in the v0.7 Business Operations Update, which will give your idle staff something to do. The ability to run two full anime projects at once is planned as a very late-game R&D unlock in the v0.8 Innovation & Content Update.

The full 1.0 roadmap can be found on our discord - https://discord.gg/FnyJM8yyFs
Thank you again for this incredible first day. Please keep the feedback coming—it's the most valuable resource we have!

  • Magnate Games

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